OK, so there is, but trust me, you do NOT want to come between Noa Izumi and her Alphonse. Which, by the way, was THE Alphonse before FMA, and is still THE one in this fan’s eyes. Back in the mid 80s a group of people got together and formed Headgear, which is the collection of people credited for the creation of Patlabor. The reason for the creation of Headgear was so the production team could own the rights to the series. The members of Headgear made for a dream team of anime. Mamoru Oshii, Masami Yuuki, Kazunori Ito, Yutaka Izubuchi and Akemi Takada are just the main unit of Headgear. Oshii was basically the final piece of the puzzle, the director. Before he was on board they were still faced with not having a full production team, which would have made it tough to be taken seriously and sell it as a full package. Other staff involved in the creation of Patlabor were Kenji Kawai, Naoyuki Yoshinaga, Takayama Fumihiko, Kenji Kamiyama and Tori-Miki. Though not all of them worked on the original ‘88 OVA, I feel they still deserve mentioning when talking about Patlabor in depth. If you are curious as to what makes them each so special (though you probably should know some of them and their works already), hit up the ANN database. A quick five minutes there and you’ll see that each of them brought something to the table.
The original OVA ran for 6 episodes in ‘88 with a 7th episode added to help promote the first movie (same timeline as the 1st OVA) in ‘89. This seems like a short jaunt when such a brain trust is involved in the creation. Truth is, Patlabor went on to have a 47 episode TV series (which retells the story differently), a 2nd and 3rd movie, a second 16 episode OVA - which was really more of the TV series, and a small short, Mini-Pato, that was shown with the 3rd movie in theaters. Yet, many people either don’t know about Patlabor or they gloss over it for more flamboyant mecha shows such as Gundam and TTGL. This is somewhat understandable since Patlabor is much more about, and focused, on the characters than the mecha. In Patlabor the mechs, or labors as they are called, are just a means to an end. They aren’t simply used to fight wars; they are used for everything from construction to firefighting and deep sea diving. However, since they have become such an integral part of society, they are not always used as intended. This is were Patrol Labors (Patlabors) come in. Used by the Japanese police force to battle labor crime, they are the first defense against labor abuse. Labors aren’t super powerful weapons that have made other vehicular weapons outdated either. They are no more powerful than construction equipment of today, yet they are the leading edge of technology in the world of Patlabor. Besides labors, there’s nothing out of the ordinary about the world. Labors are the only real bit of sci-fi in the entire series (ignore episode 3, it can‘t be taken seriously). With the pacing, focus on characters and great storytelling, Patlabor fits into the slice of life genre more than it does the mecha genre. That doesn’t mean the mecha side of things is ignored. The development, construction, operation and maintenance of labors is gone into detail significantly. It goes hand in hand with the story most of the time too, so you won’t even notice your head being filled with the geek data.
The lead for Patlabor is Noa Izumi; she’s a new recruit for Section 2 Division 2 (or Special Vehicles Unit 2, SV2) Team 1 of the Patrol Labor segment of the police. She’s a bit ditsy at times but, when she has to, she’s a top notch labor pilot. Having formerly had both a dog and cat with the name of Alphonse she had decided on her labor’s name before ever seeing him. Her backup is Asuma Shinohara, SV2 Team 1, son of the head of Shinohara Heavy Industries. While he acts like he doesn’t like labors, he knows a good deal about them and is smarter than he lets on. The last member of SV2 Team 1 is Hiromi Yamazaki, the carrier driver for Noa’s Patlabor. He’s the gentle giant of SV2 and he doesn’t ever say much, but his green thumb and great strength speak for themselves. So that’s Team 1. And if there’s a Team 1 there must be a Team 2 - and there is. The labor pilot is Isao Ota, a quick to act, slow to think hothead who is a dedicated officer that believes in the honor of the force. His backup is Kanuka Clancy, a Japanese-American who is on loan from New York for a one year study period. She’s a tall, cool kind of woman, the kind men trip over themselves trying to get to, who is an expert in explosives and speaks four languages. The carrier driver for Team 2 is Shinshi Mikiyasu, the only married member of SV2. Overall, he’s a bit shy and easily stressed. However, upset the man, by questioning his marriage for example, and he’s more dangerous than Ota. Of course there’s someone above all of these people, someone that must be absolutely responsible and never act without having the OK from his superiors. Well, that’s not who Captain Kiichi Goto is, but he is the leader of the SV2. Captain Goto is a very laid back man on the surface, but look deeper and you will find he is an amazingly intelligent man who is very politically savvy. He is also very subtle and therefore an expert at manipulating people to do what he needs them to. The head of SV1 is Captain Shinobu Nagumo, a by-the-book leader. Her division is
held in high regard compared to Goto’s, which is why she can’t understand why Goto’s unit got the new AV-98 Ingram labors. Then there’s the “Old Man” of the mechanics crew, Chief Seitaro Sakaki. At the age of 12 his father beat him for taking apart his family’s footwarmer-engine scooter; machines have been his life for the past fifty years since. Finally there’s Shigeo Shiba, second in command to the “Old Man”. He’s a bit over zealous about his job, but he’s also the resident computer genius. Every single character is a believable person who is capable of their duties, even if they are a little outside of the norm.
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If I have somehow managed to get you interested in Patlabor, and I really hope I have, there’s a bit of bad news as usual with anime that’s gone out of print. Central Park Media, as I said in the Project A-Ko article, has gone out of business and they had the licenses for the ‘88 OVA and TV series. There are still copies of both out there (the ‘88 OVA being the most difficult to find now), but as usual they are going for collector prices. Over at Robert’s Anime Corner Store though they have the 3 box sets of the TV series going for $30 a piece and RightStuf has the New Files (2nd OVA continuation of the TV series) going for $23. Those are great prices for the TV series considering it‘s not likely to get picked up by other US distributors any time soon, if ever. It’s possible to find them at conventions at somewhat reasonable prices too, I did so while at MegaCon this past weekend. While I haven’t spoke much of the movies, which Manga Entertainment owns the rights to, they are still easily obtainable from many online retailers. I highly suggest you check them out; they are some of the best animated movies out there, even outside of anime. If you miss out on the deals at the retailers mentioned above, there are fansubs of Patlabor on the internet as well. Though I would hope you wouldn’t immediately turn to the internet to get your hands on the series. At the very least I hope you can watch the OVA I’ve focused on this time around. Finally, before I forget, if you would like even more information on Patlabor I will point you towards Schaft Enterprises, possibly the best Patlabor fansite on the internet. There you’ll find plenty of info on the series, from specific labor data, to character synopsizes, to backgrounds of the creators and much more. So, prepare your eyes and ears for a marvelous treat of mecha anime like you’ve never seen before or, sit back down with this old favorite, you know you want to.
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